Virtual Agent Designer user input controls
-
- UpdatedJan 30, 2025
- 5 minutes to read
- Yokohama
- Virtual Agent
Virtual Agent Designer user input controls
Use the collection of input controls provided by Virtual Agent Designer to prompt and capture information from the user in a conversation.
Common input control properties
In addition to data pills and condition controls, each input control has the following common properties:
- Input variable for the user response
- Each control stores the user response in an input variable that is accessible from other controls within the same topic using the
getValue
andgetDisplayValue
methods. The variable name is based on the name that you assign to the input control. For example, if you assign the name First prompt to an input control, the variable name isfirst_prompt
. The variable name is lowercase, with an underscore character instead of a space. For more information on these methods, see Virtual Agent scripts.
Large Language Model (LLM) user input controls
The following user input controls are supported in LLM topics when you create an LLM Virtual Agent topic. LLM user inputs include the following.
Note: Avoid placing more than five user input controls in a single LLM topic, or more than five in a single Input Collector. Excessive user input controls can overwhelm the LLM and may lead to inaccurate or unexpected
responses.
Natural Language Understanding (NLU) entity properties
- If NLU is enabled, the following properties are displayed in the property sheet for the Text, Static Choice, Dynamic Choice,
Boolean, Date Time, and Carousel input controls. To view or enable these properties, go to the Advanced options section.
- NLU entity: The entity that corresponds to the input variable for the control. You select the entity from the list of entities associated with the topic intent, as defined in the NLU model that you’re using for the topic. When Virtual Agent recognizes the entity value in user utterances and if the value meets the entity prediction confidence threshold, then Virtual Agent extracts the value. The value is stored in the input variable for the node. This storing action is called slot filling. Slot filling recognizes when multiple values for
the same NLU entity occur in a conversation. Users are prompted with a list to confirm which node value to select when multiple nodes are tied to the same NLU entity. This property is available only for NLU topic discovery.
Figure 2. NLU entity property - Enable NLU to switch topics: Enables NLU prediction for the node. If enabled, users can enter text to answer questions, regardless of the type of input control being used. Virtual Agent uses this utterance to match another existing intent, letting the user switch topics. To enable this property on a node, navigate to .
Figure 3. Enable NLU to switch topics property
- NLU entity: The entity that corresponds to the input variable for the control. You select the entity from the list of entities associated with the topic intent, as defined in the NLU model that you’re using for the topic. When Virtual Agent recognizes the entity value in user utterances and if the value meets the entity prediction confidence threshold, then Virtual Agent extracts the value. The value is stored in the input variable for the node. This storing action is called slot filling. Slot filling recognizes when multiple values for
the same NLU entity occur in a conversation. Users are prompted with a list to confirm which node value to select when multiple nodes are tied to the same NLU entity. This property is available only for NLU topic discovery.
- Default value
- An input prompt can have a preset value that you define. This value can be either a string or a script that returns a string. This property is in the Advanced options section.
- Confirmation messages
- These bot response messages signal the end of the node interaction and ask the users to confirm their response. This property is in the Advanced options section.